Homefront: The Revolution
PC, PS4, Xbox One - Crytek/Deep Silver Dambuster

As a level designer on Homefront I had to design one of the linear narrative levels "Shipyard". This involved documentation, paper layouts, whitebox, initial art pass, scripting, scripted events, markup, optimization, balancing and bug fixing.
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The level was shortened once development moved to Deep Silver, however most of the remove areas I designed are still visible just outside of the playable space.
Role
Description
Homefront: The Revolution was a title in development by Crytek UK when I worked on it for 6 months. Crytek UK has since been purchased by Deep Silver and is now know as Deep Silver Dambuster.
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Homefront: The Revolution takes place in 2029 in an alternate timeline, following the protagonist Ethan Brady as he stages a resistance movement against the army of a North Korean occupation in the city of Philadelphia.
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Homefront is an open world game with linear narrative driven levels to progress certain story moments.