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Homefront: The Revolution

PC, PS4, Xbox One - Crytek/Deep Silver Dambuster

As a level designer on Homefront I had to design one of the linear narrative levels "Shipyard". This involved documentation, paper layouts, whitebox, initial art pass, scripting, scripted events, markup, optimization, balancing and bug fixing.

The level was shortened once development moved to Deep Silver, however most of the remove areas I designed are still visible just outside of the playable space.

Role

Description

Homefront: The Revolution was a title in development by Crytek UK when I worked on it for 6 months. Crytek UK has since been purchased by Deep Silver and is now know as Deep Silver Dambuster.

Homefront: The Revolution takes place in 2029 in an alternate timeline, following the protagonist Ethan Brady as he stages a resistance movement against the army of a North Korean occupation in the city of Philadelphia.

Homefront is an open world game with linear narrative driven levels to progress certain story moments.

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